Be part of Lucius Games team
Lucius Games is always on the lookout for new talent in the games industry. Apply here.
HeroCraft is looking for talented people.
Send your CV to job@herocraft.com.
Creative Assembly has 2 openings
Cloud Engineer
The primary aim of this role is to take ownership of Creative Assembly’s Cloud Services, while promoting a high standard of quality. This role will involve full responsibility for developing and implementing Cloud solutions.
The successful candidate for this role must be an expert in Cloud technologies and have strong communication skills that they can use to work in partnership with key internal stakeholders, including all levels of studio management and support. The ability to prioritize overlapping tasks while promoting a cohesive work environment is essential for this key position.
Read more here.
Lead UI Artist
Our multi award-winning console team are looking for an exceptionally skilled and highly motivated Lead UI Artist with a proven track record of leading UI Art & Design in AAA titles.
A good communicator and organiser, this Lead should lead a team by example producing wireframes, style guides and designs for robust and intuitive game UI.
To be successful in this role, you must be able to demonstrate excellent creative and technical ability. You will be an accomplished artist with a passion for creating user friendly UI, possessing the ability to produce visually stunning, high quality 2d design and motion graphics.
Read more here.
World-class engineers wanted @ Spry Fox
Searching for world-class engineers with >5+ years of game dev experience who have worked on 3d games & noodled with VR recently. Ping me!
— David Edery (@djedery) March 16, 2015
10 Jobs @ Sega
1. Software Development Engineer in Test (SDET)
The primary objectives of the SDET are to provide technical knowledge and expertise to the Program Office. In particular, to work closely with senior management to define the strategy for automated testing and work closely with both QA and game developers to develop, implement and ensure the successful adoption of automated testing processes across all products in development for SEGA Europe. In addition, this person will be expect to liaise closely with the corresponding roles in other SEGA territories to ensure the incorporation and adoption of best practice processes in automated testing.
Read more here.
2. Live Operations Engineer
The Live Operations Engineer will be part of a team ensuring that Hardlight’s client/server based video games operate at the highest level across a player base of many millions. This role will work directly with the Development teams to install and publish game servers, analytics solutions, web dashboards & any other online systems to the live environment, whilst ensuring all live systems are in a healthy working state.
Read more here.
3. Creative Artworker
KEY RESPONSIBILITIES:
Artworking and layout of packaging, point of sale brochures and manuals
Schedule and achieve planned dates for all Creative Services deliverables and ensure regular communication to territory teams as well as relevant members of the Creative Services and Marketing teams
Liaise with internal and external creative studios plus partner territories to deliver top quality localised versions of all final retail packaging SKU’s and marketing & promotional assets.
Work closely with Studio Manager and Traffic Manager to ensure that all deadlines are adhered to
Work closely with Product Development and QA to ensure that all printed elements of product are delivered on time and correctly
Re-sizing of adverts for PR Media plans
Set up tracking documents for all translation SKU’s and elements
Archiving and catalogue storage of assets.
Read more here.
4. UI Artist
This role is responsible for creating and maintaining the games UI elements including, Front-End, Menus, Stores screens, HUD game UI. Candidates will also be assisting in the games concept and as well as working with design where applicable to help deliver the most appropriate user interface for the end-user experience.
Read more here.
5. Senior Artist
This person is responsible for general 3D & 2D art production on a variety of different game projects of varying different genres and styles. They will be working within a small team and be responsible for a large amount of environment and asset construction pipeline including, modelling, texturing on both 3D and 2D game titles. Successful candidates will also be expected to work with other members of the publishing team to help create pre-production and marketing material.
Read more here.
6. Junior Artist
This person is required to design and develop all Front End and 2D elements of the video game product together the marketing and brand team.
Read more here.
7. Web Developer (Drupal & PHP)
Key Responsibilities
Build client facing, high traffic, responsive websites that function seamlessly across Mobile, Desktop and Tablet
Build and update Marketing emails templates
Build to strict visual / functional specifications
Deliver projects to a high standard and in a timely fashion
Test all executions and ensure standards are adhered
Support and enhancement of existing systems
Review and integrate new and emerging technologies
Read more here.
8. SQL Server Database Administrator
In an expansion of our Football Manager Online team, creating a game specifically for the Asian market, we are currently seeking a committed SQL Server Database Admin to work within a talented and focused team on this title.The candidates will preferably have online gaming experience, along with strong interpersonal skills and a passion for video games. In this role you will get the opportunity to turn great ideas into a great game is very proud of having one of the lowest turnovers of staff in the industry.
Read more here.
9. Junior IT Support Technican
We are looking for a new member to join a team providing first and second line of support for PC, Mac users in a busy IT network environment.The key emphasis for this position is on good communication skills, both verbal and written, with good attention for detail and excellent problem solving abilities.
Read more here.
10. UX Designer
This person is responsible for creating and maintaining the games user experience, Front-End, UI, Store, Game Offers and In-Game Advertising. Candidates will also be assisting in the games user-interface and monetization design to help deliver the most appropriate user interface and best end-user experience.
Read more here.
Level Designer @ Gameloft Romania
As a Level Designer you will work closely with the Game Designers, Environment Artists and Gameplay Programmers to help them implement all interactive content in games. The successful candidate will mainly participate in producing and designing levels, as well as script all gameplay elements within.
Read more here.
Systems Administrator @ IGN
Responsibilities include but not limited:
- Provide IT support in person and remotely, for approximately a 500 user organization located in 7 offices in the US, and around the world
- Address requests via tickets, email, walk-ups, and phone calls
- Account management and access: e.g. creating/deleting accounts, resetting passwords, and group memberships
- Laptop and desktop management and deployments
- VoIP phone administration and support
- Mobile phone administration and support
- File server administration and support
Read more here.
The road to Gaming Heaven is paved with Indie Games.
www.playinjector.com
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