Game 4 of our Spring Fever Bundle is Mystery Of Lately Hills.
Mystery Of Lately Hills is a medium length horror game.
It takes place in an old mental hospital. This mental hospital called Lately Hills looks like an large unhealthy barn. In this Hospital you need to solve a mystery. With the question, What happened here?
You are a man who sat in his car on his way home, when suddenly he heard a scream in the distance.
A female scream, the scream came out of an old house standing along the road. He stopped his car in a brave moment and ran to the house.
Once inside the door locks behind him.
That was just the beginning of the hell.
Are you brave enough to play this game?
System Requirements:
Minimum Requirements:
Core 2 Duo E6550 2.33GHz
Geforce GT 510
2G Ram
Win XP or higher
DirectX 8 or higher
Recommend Requirements:
Any quadcore cpu with 2,5 GHZ or higher
Nvidia Geforce GTX 650 or higher
4G Ram
Win XP or higher
DirectX 8 or higher
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
Tuesday, 31 March 2015
Monday, 30 March 2015
From dev to dev: tips for promoting indie games with 0 budget from Fabian Zech, developer at pheenix93
Today we invited Fabian Zech, a cool and fun guy and developer of Wooden Floor, by the way, the game just got greenlit, to talk about indie games marketing. He was kind enough to give us some tips.
1. So far, what is the game you are most proud of and why?
Even though it's still under development I would say that "Wooden Floor 2 - Resurrection" is the game I am most proud for now. The prequel is the first "real game" I ever released so there's still a lot of potential left for me and my future titles. But so far WF2 is making me proud, at least a little bit. :)
2. Can you tell us, for the developers out there, how did you promote it? Or give out your 3 best tips for promoting an indie game with 0 budget.
I'm no specialist in promoting games, but I think it's very important to make a list of contacts, both people and companies, that may help you spread the word about your game. If there are no such contacts yet it may be a good idea to ask friends for help or simply write to possible supporters directly. The worst thing could happen is getting your request denied. YT Videos, Reviews, Giveaways, ... all those things are good possibilities to get in touch with people and make your project become more or less popular. Rule number one still should be: Stay yourself and make new friends, build a community and be a nice developer :D
And he is all that and more, I might add :)
1. So far, what is the game you are most proud of and why?
Even though it's still under development I would say that "Wooden Floor 2 - Resurrection" is the game I am most proud for now. The prequel is the first "real game" I ever released so there's still a lot of potential left for me and my future titles. But so far WF2 is making me proud, at least a little bit. :)
2. Can you tell us, for the developers out there, how did you promote it? Or give out your 3 best tips for promoting an indie game with 0 budget.
I'm no specialist in promoting games, but I think it's very important to make a list of contacts, both people and companies, that may help you spread the word about your game. If there are no such contacts yet it may be a good idea to ask friends for help or simply write to possible supporters directly. The worst thing could happen is getting your request denied. YT Videos, Reviews, Giveaways, ... all those things are good possibilities to get in touch with people and make your project become more or less popular. Rule number one still should be: Stay yourself and make new friends, build a community and be a nice developer :D
And he is all that and more, I might add :)
Game spotlight: Doc Clock: The Toasted Sandwich of Time
Game 3 of our Spring Fever Bundle is Doc Clock: The Toasted Sandwich of Time.
Fallen off a cliff? Burning in lava? Just had your latest invention crushed by a frozen polar bear? Avoid all this with Doc Clock's amazing Time Slider. Enjoy the first Doc Clock time travelling adventure! Invent almost anything out of everything you find, from catapults to incredible flying machines. Travel through time as Doc Clock battles mad, misguided robots to save his beloved cat and invent the perfect toasted sandwich machine.
Key features:
Build amazing contraptions from scattered objects
Rewind time with the Doc’s incredible Timeslider
Harbour Sack’s sarcastic wit as he helps the Doc on his journey
Complete all the achievements of varying difficulties in order to master the game
System Requirements:
Windows Mac OS X
OS: Windows XP/Vista/7
Processor: AMD/Pentium 2.0 Ghz
Memory: 256mb
Graphics: 64mb GeForce 4 Ti or ATI equivilent
DirectX®: 9.0c
Hard Drive: 300mb
Sound: Soundblaster compatible
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
Fallen off a cliff? Burning in lava? Just had your latest invention crushed by a frozen polar bear? Avoid all this with Doc Clock's amazing Time Slider. Enjoy the first Doc Clock time travelling adventure! Invent almost anything out of everything you find, from catapults to incredible flying machines. Travel through time as Doc Clock battles mad, misguided robots to save his beloved cat and invent the perfect toasted sandwich machine.
Key features:
Build amazing contraptions from scattered objects
Rewind time with the Doc’s incredible Timeslider
Harbour Sack’s sarcastic wit as he helps the Doc on his journey
Complete all the achievements of varying difficulties in order to master the game
System Requirements:
Windows Mac OS X
OS: Windows XP/Vista/7
Processor: AMD/Pentium 2.0 Ghz
Memory: 256mb
Graphics: 64mb GeForce 4 Ti or ATI equivilent
DirectX®: 9.0c
Hard Drive: 300mb
Sound: Soundblaster compatible
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
Friday, 27 March 2015
Game spotlight: Catmouth Island
Game 2 of our Spring Fever Bundle is Catmouth Island.
It's simple: You point and click where you want the character to go, and the same goes for all kinds of interactions. You can choose between two zoom-levels and rotate the camera to get a better view of things.
You play as Mya, a 19 year old student who also has a thing for solving puzzles, and must guide her across the three islands that collectively form theCatface Islands (Catmouth Island being the biggest). Meet and interact with the local population, trek in the mountains and go to the beach; all in the search for that next quest object to complete.
Key features of the game
Over 60 NPCs to talk to, ranging from human to non-human, and around 2000 lines of dialogue.
Unique location based theme music.
The feeling of playing an oldskool adventure game but with a different graphical twist.
Nintendo 64-style low-poly models combined with today's technology. Every human NPC has a polygon budget of less than 300.
Two classes of NPCs: Relevant and irrelevant, with a lot of things to say.
Relevant NPCs can have long dialogue trees.
Episodic progression. Each episode will advance the game and the story through its characters and surroundings.
Just like the old adventure games you can take, use, combine, give and receive items to complete puzzles.
Explore the whole island group from the start. Everywhere is accessible at any time (with the exception of Guinea Peak).
Use the overlay map teleport function to quickly move from area to area in case you are impatient, but will only work with areas you have already visited.
A bit more logical puzzle system that addresses the shortcomings of previous adventure games.
Horizontal camera rotation to look around the surroundings.
A zoom-in function to study things up close.
A highlight-function to help you show what you can click.
A scrapbook with a task list that you can refer to if you don't know what to do in case you should get stuck or return to the game at a later time.
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
It's simple: You point and click where you want the character to go, and the same goes for all kinds of interactions. You can choose between two zoom-levels and rotate the camera to get a better view of things.
You play as Mya, a 19 year old student who also has a thing for solving puzzles, and must guide her across the three islands that collectively form theCatface Islands (Catmouth Island being the biggest). Meet and interact with the local population, trek in the mountains and go to the beach; all in the search for that next quest object to complete.
Key features of the game
Over 60 NPCs to talk to, ranging from human to non-human, and around 2000 lines of dialogue.
Unique location based theme music.
The feeling of playing an oldskool adventure game but with a different graphical twist.
Nintendo 64-style low-poly models combined with today's technology. Every human NPC has a polygon budget of less than 300.
Two classes of NPCs: Relevant and irrelevant, with a lot of things to say.
Relevant NPCs can have long dialogue trees.
Episodic progression. Each episode will advance the game and the story through its characters and surroundings.
Just like the old adventure games you can take, use, combine, give and receive items to complete puzzles.
Explore the whole island group from the start. Everywhere is accessible at any time (with the exception of Guinea Peak).
Use the overlay map teleport function to quickly move from area to area in case you are impatient, but will only work with areas you have already visited.
A bit more logical puzzle system that addresses the shortcomings of previous adventure games.
Horizontal camera rotation to look around the surroundings.
A zoom-in function to study things up close.
A highlight-function to help you show what you can click.
A scrapbook with a task list that you can refer to if you don't know what to do in case you should get stuck or return to the game at a later time.
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
Game spotlight: Dark Shadows - Army of Evil
Game 1 of our Spring Fever Bundle is Dark Shadows - Army of Evil.
An army of evil, named "Dark Shadows", have been ravaging the country like a plague of locusts for over a year and are frightening the people with their scary get-up. Most people still think they are monsters. But they are only in disguise. While you were away these monsters stormed the castle. A woman named Katerina has been kidnapped. It is not just any woman. You are in love with her. They’ve also taken all the gold. All the taxes. And weapons! You are the only one who can help Katarina. You must hurry and follow them before they do something to her.
The player fights his way through 19 levels. Various weapons will be available. They can be found in different levels. Everything begins moderately and you need to find some keys and a sword. After the first level the game turns into a hack'n slash game. Most of the time, the player has to fight against enemies. But he has to do also other little things and must solve certain problems. You need keyboard and mouse.
This game is an indie game with a kind of old school look.
It is also supporting SSAO and Bloom Shader effects.
19 Levels and 18 Weapons
Single Player
3D Realtime Cinematic Blood Splatter Scenes
System Requirements
Minimum:
o OS: Windows XP / Vista / 7 / 8
o Processor: Intel Core 2 Duo with 2 GHz or similar
o Memory: 2 GB RAM
o Graphics: AMD Radeon™ 1300 / NVIDIA® GeForce™ 6600
o DirectX: Version 9.0c
o Hard Drive: 2200 MB available space
o Sound Card: DirectX Compatible Sound Card
o Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
Recommended:
o OS: Windows 7
o Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz or similar
o Memory: 4 GB RAM
o Graphics: AMD Radeon™ HD 6850 / NVIDIA® GeForce® GTX 560
o DirectX: Version 9.0c
o Hard Drive: 2200 MB available space
o Sound Card: DirectX Compatible Sound Card
o Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
An army of evil, named "Dark Shadows", have been ravaging the country like a plague of locusts for over a year and are frightening the people with their scary get-up. Most people still think they are monsters. But they are only in disguise. While you were away these monsters stormed the castle. A woman named Katerina has been kidnapped. It is not just any woman. You are in love with her. They’ve also taken all the gold. All the taxes. And weapons! You are the only one who can help Katarina. You must hurry and follow them before they do something to her.
The player fights his way through 19 levels. Various weapons will be available. They can be found in different levels. Everything begins moderately and you need to find some keys and a sword. After the first level the game turns into a hack'n slash game. Most of the time, the player has to fight against enemies. But he has to do also other little things and must solve certain problems. You need keyboard and mouse.
This game is an indie game with a kind of old school look.
It is also supporting SSAO and Bloom Shader effects.
19 Levels and 18 Weapons
Single Player
3D Realtime Cinematic Blood Splatter Scenes
System Requirements
Minimum:
o OS: Windows XP / Vista / 7 / 8
o Processor: Intel Core 2 Duo with 2 GHz or similar
o Memory: 2 GB RAM
o Graphics: AMD Radeon™ 1300 / NVIDIA® GeForce™ 6600
o DirectX: Version 9.0c
o Hard Drive: 2200 MB available space
o Sound Card: DirectX Compatible Sound Card
o Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
Recommended:
o OS: Windows 7
o Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz or similar
o Memory: 4 GB RAM
o Graphics: AMD Radeon™ HD 6850 / NVIDIA® GeForce® GTX 560
o DirectX: Version 9.0c
o Hard Drive: 2200 MB available space
o Sound Card: DirectX Compatible Sound Card
o Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
Get this game NOW with a lot of more games in our new bundle! http://www.playinjector.com/
Pay What You Want - Help Charity - Fund New Games - Have Fun!
Spring Fever Bundle is Live!
Pay what you want for 6 indie games and have fun: Dark Shadows - Army of Evil, Catmouth Island, Doc Clock: The Toasted Sandwich of Time, Mystery of Lately Hills, Tiestru, Al Emmo and the Lost Dutchman's Mine.
Also we invite you to join our giveaway campaign and win Torchlight II!
http://www.playinjector.com/
Share the awesomeness!!!
Also we invite you to join our giveaway campaign and win Torchlight II!
http://www.playinjector.com/
Share the awesomeness!!!
Monday, 23 March 2015
Jobs for geeks
Hey, you geeks out there, are looking for jobs in gaming industry? Good news, today we start a new column on our blog. Here you will find nerdy jobs. May the force be with you!
Be part of Lucius Games team
Lucius Games is always on the lookout for new talent in the games industry. Apply here.
HeroCraft is looking for talented people.
Send your CV to job@herocraft.com.
Creative Assembly has 2 openings
Cloud Engineer
The primary aim of this role is to take ownership of Creative Assembly’s Cloud Services, while promoting a high standard of quality. This role will involve full responsibility for developing and implementing Cloud solutions.
The successful candidate for this role must be an expert in Cloud technologies and have strong communication skills that they can use to work in partnership with key internal stakeholders, including all levels of studio management and support. The ability to prioritize overlapping tasks while promoting a cohesive work environment is essential for this key position.
Read more here.
Lead UI Artist
Our multi award-winning console team are looking for an exceptionally skilled and highly motivated Lead UI Artist with a proven track record of leading UI Art & Design in AAA titles.
A good communicator and organiser, this Lead should lead a team by example producing wireframes, style guides and designs for robust and intuitive game UI.
To be successful in this role, you must be able to demonstrate excellent creative and technical ability. You will be an accomplished artist with a passion for creating user friendly UI, possessing the ability to produce visually stunning, high quality 2d design and motion graphics.
Read more here.
World-class engineers wanted @ Spry Fox
10 Jobs @ Sega
1. Software Development Engineer in Test (SDET)
The primary objectives of the SDET are to provide technical knowledge and expertise to the Program Office. In particular, to work closely with senior management to define the strategy for automated testing and work closely with both QA and game developers to develop, implement and ensure the successful adoption of automated testing processes across all products in development for SEGA Europe. In addition, this person will be expect to liaise closely with the corresponding roles in other SEGA territories to ensure the incorporation and adoption of best practice processes in automated testing.
Read more here.
2. Live Operations Engineer
The Live Operations Engineer will be part of a team ensuring that Hardlight’s client/server based video games operate at the highest level across a player base of many millions. This role will work directly with the Development teams to install and publish game servers, analytics solutions, web dashboards & any other online systems to the live environment, whilst ensuring all live systems are in a healthy working state.
Read more here.
3. Creative Artworker
KEY RESPONSIBILITIES:
Artworking and layout of packaging, point of sale brochures and manuals
Schedule and achieve planned dates for all Creative Services deliverables and ensure regular communication to territory teams as well as relevant members of the Creative Services and Marketing teams
Liaise with internal and external creative studios plus partner territories to deliver top quality localised versions of all final retail packaging SKU’s and marketing & promotional assets.
Work closely with Studio Manager and Traffic Manager to ensure that all deadlines are adhered to
Work closely with Product Development and QA to ensure that all printed elements of product are delivered on time and correctly
Re-sizing of adverts for PR Media plans
Set up tracking documents for all translation SKU’s and elements
Archiving and catalogue storage of assets.
Read more here.
4. UI Artist
This role is responsible for creating and maintaining the games UI elements including, Front-End, Menus, Stores screens, HUD game UI. Candidates will also be assisting in the games concept and as well as working with design where applicable to help deliver the most appropriate user interface for the end-user experience.
Read more here.
5. Senior Artist
This person is responsible for general 3D & 2D art production on a variety of different game projects of varying different genres and styles. They will be working within a small team and be responsible for a large amount of environment and asset construction pipeline including, modelling, texturing on both 3D and 2D game titles. Successful candidates will also be expected to work with other members of the publishing team to help create pre-production and marketing material.
Read more here.
6. Junior Artist
This person is required to design and develop all Front End and 2D elements of the video game product together the marketing and brand team.
Read more here.
7. Web Developer (Drupal & PHP)
Key Responsibilities
Build client facing, high traffic, responsive websites that function seamlessly across Mobile, Desktop and Tablet
Build and update Marketing emails templates
Build to strict visual / functional specifications
Deliver projects to a high standard and in a timely fashion
Test all executions and ensure standards are adhered
Support and enhancement of existing systems
Review and integrate new and emerging technologies
Read more here.
8. SQL Server Database Administrator
In an expansion of our Football Manager Online team, creating a game specifically for the Asian market, we are currently seeking a committed SQL Server Database Admin to work within a talented and focused team on this title.The candidates will preferably have online gaming experience, along with strong interpersonal skills and a passion for video games. In this role you will get the opportunity to turn great ideas into a great game is very proud of having one of the lowest turnovers of staff in the industry.
Read more here.
9. Junior IT Support Technican
We are looking for a new member to join a team providing first and second line of support for PC, Mac users in a busy IT network environment.The key emphasis for this position is on good communication skills, both verbal and written, with good attention for detail and excellent problem solving abilities.
Read more here.
10. UX Designer
This person is responsible for creating and maintaining the games user experience, Front-End, UI, Store, Game Offers and In-Game Advertising. Candidates will also be assisting in the games user-interface and monetization design to help deliver the most appropriate user interface and best end-user experience.
Read more here.
Level Designer @ Gameloft Romania
As a Level Designer you will work closely with the Game Designers, Environment Artists and Gameplay Programmers to help them implement all interactive content in games. The successful candidate will mainly participate in producing and designing levels, as well as script all gameplay elements within.
Read more here.
Systems Administrator @ IGN
Responsibilities include but not limited:
- Provide IT support in person and remotely, for approximately a 500 user organization located in 7 offices in the US, and around the world
- Address requests via tickets, email, walk-ups, and phone calls
- Account management and access: e.g. creating/deleting accounts, resetting passwords, and group memberships
- Laptop and desktop management and deployments
- VoIP phone administration and support
- Mobile phone administration and support
- File server administration and support
Read more here.
The road to Gaming Heaven is paved with Indie Games.
www.playinjector.com
Be part of Lucius Games team
Lucius Games is always on the lookout for new talent in the games industry. Apply here.
HeroCraft is looking for talented people.
Send your CV to job@herocraft.com.
Creative Assembly has 2 openings
Cloud Engineer
The primary aim of this role is to take ownership of Creative Assembly’s Cloud Services, while promoting a high standard of quality. This role will involve full responsibility for developing and implementing Cloud solutions.
The successful candidate for this role must be an expert in Cloud technologies and have strong communication skills that they can use to work in partnership with key internal stakeholders, including all levels of studio management and support. The ability to prioritize overlapping tasks while promoting a cohesive work environment is essential for this key position.
Read more here.
Lead UI Artist
Our multi award-winning console team are looking for an exceptionally skilled and highly motivated Lead UI Artist with a proven track record of leading UI Art & Design in AAA titles.
A good communicator and organiser, this Lead should lead a team by example producing wireframes, style guides and designs for robust and intuitive game UI.
To be successful in this role, you must be able to demonstrate excellent creative and technical ability. You will be an accomplished artist with a passion for creating user friendly UI, possessing the ability to produce visually stunning, high quality 2d design and motion graphics.
Read more here.
World-class engineers wanted @ Spry Fox
Searching for world-class engineers with >5+ years of game dev experience who have worked on 3d games & noodled with VR recently. Ping me!
— David Edery (@djedery) March 16, 2015
10 Jobs @ Sega
1. Software Development Engineer in Test (SDET)
The primary objectives of the SDET are to provide technical knowledge and expertise to the Program Office. In particular, to work closely with senior management to define the strategy for automated testing and work closely with both QA and game developers to develop, implement and ensure the successful adoption of automated testing processes across all products in development for SEGA Europe. In addition, this person will be expect to liaise closely with the corresponding roles in other SEGA territories to ensure the incorporation and adoption of best practice processes in automated testing.
Read more here.
2. Live Operations Engineer
The Live Operations Engineer will be part of a team ensuring that Hardlight’s client/server based video games operate at the highest level across a player base of many millions. This role will work directly with the Development teams to install and publish game servers, analytics solutions, web dashboards & any other online systems to the live environment, whilst ensuring all live systems are in a healthy working state.
Read more here.
3. Creative Artworker
KEY RESPONSIBILITIES:
Artworking and layout of packaging, point of sale brochures and manuals
Schedule and achieve planned dates for all Creative Services deliverables and ensure regular communication to territory teams as well as relevant members of the Creative Services and Marketing teams
Liaise with internal and external creative studios plus partner territories to deliver top quality localised versions of all final retail packaging SKU’s and marketing & promotional assets.
Work closely with Studio Manager and Traffic Manager to ensure that all deadlines are adhered to
Work closely with Product Development and QA to ensure that all printed elements of product are delivered on time and correctly
Re-sizing of adverts for PR Media plans
Set up tracking documents for all translation SKU’s and elements
Archiving and catalogue storage of assets.
Read more here.
4. UI Artist
This role is responsible for creating and maintaining the games UI elements including, Front-End, Menus, Stores screens, HUD game UI. Candidates will also be assisting in the games concept and as well as working with design where applicable to help deliver the most appropriate user interface for the end-user experience.
Read more here.
5. Senior Artist
This person is responsible for general 3D & 2D art production on a variety of different game projects of varying different genres and styles. They will be working within a small team and be responsible for a large amount of environment and asset construction pipeline including, modelling, texturing on both 3D and 2D game titles. Successful candidates will also be expected to work with other members of the publishing team to help create pre-production and marketing material.
Read more here.
6. Junior Artist
This person is required to design and develop all Front End and 2D elements of the video game product together the marketing and brand team.
Read more here.
7. Web Developer (Drupal & PHP)
Key Responsibilities
Build client facing, high traffic, responsive websites that function seamlessly across Mobile, Desktop and Tablet
Build and update Marketing emails templates
Build to strict visual / functional specifications
Deliver projects to a high standard and in a timely fashion
Test all executions and ensure standards are adhered
Support and enhancement of existing systems
Review and integrate new and emerging technologies
Read more here.
8. SQL Server Database Administrator
In an expansion of our Football Manager Online team, creating a game specifically for the Asian market, we are currently seeking a committed SQL Server Database Admin to work within a talented and focused team on this title.The candidates will preferably have online gaming experience, along with strong interpersonal skills and a passion for video games. In this role you will get the opportunity to turn great ideas into a great game is very proud of having one of the lowest turnovers of staff in the industry.
Read more here.
9. Junior IT Support Technican
We are looking for a new member to join a team providing first and second line of support for PC, Mac users in a busy IT network environment.The key emphasis for this position is on good communication skills, both verbal and written, with good attention for detail and excellent problem solving abilities.
Read more here.
10. UX Designer
This person is responsible for creating and maintaining the games user experience, Front-End, UI, Store, Game Offers and In-Game Advertising. Candidates will also be assisting in the games user-interface and monetization design to help deliver the most appropriate user interface and best end-user experience.
Read more here.
Level Designer @ Gameloft Romania
As a Level Designer you will work closely with the Game Designers, Environment Artists and Gameplay Programmers to help them implement all interactive content in games. The successful candidate will mainly participate in producing and designing levels, as well as script all gameplay elements within.
Read more here.
Systems Administrator @ IGN
Responsibilities include but not limited:
- Provide IT support in person and remotely, for approximately a 500 user organization located in 7 offices in the US, and around the world
- Address requests via tickets, email, walk-ups, and phone calls
- Account management and access: e.g. creating/deleting accounts, resetting passwords, and group memberships
- Laptop and desktop management and deployments
- VoIP phone administration and support
- Mobile phone administration and support
- File server administration and support
Read more here.
The road to Gaming Heaven is paved with Indie Games.
www.playinjector.com
Thursday, 19 March 2015
7 TV shows featuring Frogger
Today we celebrate World Frog Day our way: reminiscing about the golden age of video arcade games.
Does the name Frogger mean anything to you? I'm sure you all remember the days you lost trying to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards.
The game became so popular it got featured in films and TV series.
1. Frogger made its television debut in 1983 on Saturday Superarcade Cartoons series based on video games.
2. In 1995 Frogger is mentioned in a VR Troopers episode. Amphibidor is a frog monster who doesn't like to be called "Frogger" because he does not "hop across roads or rivers to avoid cars and alligators just to get home", as he says.
3. Maybe the most notable mention of Frogger is the one in Seinfeld episode called The Frogger. Jerry and George go to a soon-to-be-closed restaurant they used to visit in high school and discover the Frogger machine is still there, with George's decades-old high score still standing.
Does the name Frogger mean anything to you? I'm sure you all remember the days you lost trying to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards.
The game became so popular it got featured in films and TV series.
1. Frogger made its television debut in 1983 on Saturday Superarcade Cartoons series based on video games.
2. In 1995 Frogger is mentioned in a VR Troopers episode. Amphibidor is a frog monster who doesn't like to be called "Frogger" because he does not "hop across roads or rivers to avoid cars and alligators just to get home", as he says.
3. Maybe the most notable mention of Frogger is the one in Seinfeld episode called The Frogger. Jerry and George go to a soon-to-be-closed restaurant they used to visit in high school and discover the Frogger machine is still there, with George's decades-old high score still standing.
4. In 2003 in The MTV Movie Awards Reloaded sketch the Architect (Will Ferrell) says he created The Matrix, Qbert and Dig Dug but not The Frogger. He continues the joke saying he named it "Frogger" because it was going to be called "Highway Crossing Frog". That's true, the producers were thinking to name it "Highway Crossing Frog".
5. In 2012 Frogger appears in the Disney animated film Wreck-It Ralph. Go to minute 0:45.
6. Just before presenting the new movie called Pixels at San Diego Comic-Con, Sony announced that Frogger and other iconic video game characters will appear in it.
7. Frogger was also mentioned in the Burn Notice episode Bloodlines, season 5 episode 2.
So many great games out there.
http://www.playinjector.com/
Source: wikipedia.com, youtube.com, google.com, daily motion
So many great games out there.
http://www.playinjector.com/
Source: wikipedia.com, youtube.com, google.com, daily motion